March 26, 2018
A feature in Wired magazine explores the concepts, complexities, and impact of The Parasite, an innovative alternate-reality game developed by the Gaming Orientation project.
January 8, 2018
In this feature on the theater site HowlRound, Patrick Jagoda and Heidi Coleman describe their work with the Gaming Orientation research project.
November 27, 2017
In this Q&A with The Chronicle of Higher Education, Patrick Jagoda and Heidi Coleman describe their work on "The Parasite," the alternate reality game that emerged from their Neubauer Collegium research project Gaming Orientation.
September 29, 2017
In this UChicago News article, the faculty researchers on the Neubauer Collegium Gaming Orientation project reflect on the alternate-reality game they unveiled during Orientation Week.
April 10, 2017
Faculty Fellows Forrest Stuart (The State, Violence, and Social Control in the Contemporary World), Kimberly Hoang (The Economy and its Boundaries), and Kristen Schilt (Gaming Orientation) represent a new generation of sociologists advancing the University’s multidisciplinary tradition.
February 17, 2017
Faculty Fellow Patrick Jagoda (Gaming Orientation Project) has big plans for his sabbatical, including creating a game in which players will tackle a series of medical mysteries and epidemiological disasters.
November 7, 2016
In this review of Neubauer Collegium Fellow Patrick Jagoda's Network Aesthetics, published in The Los Angeles Review of Books, critic Mary Pappalardo writes that the book "demands that we reconsider the omnipresence of the term 'network' and the seemingly concrete meanings that have come to adhere to it. It asks us to think seriously about what we mean when we talk about networks, what it means to undergird our daily life with network logic, and what possibilities exist once we start imagining networks — and the connection they enable — differently."
August 17, 2016
Patrick Jagoda comments on video games' role in art and academia.